Apple just snagged one of the iPhone photography community's most influential voices. Sebastiaan de With, co-founder of Lux and the creative force behind acclaimed camera apps Halide and Kino, announced he's joining Apple's design team. "So excited to work with the very best team in the world on my favorite products," de With posted on Bluesky Tuesday evening. The move marks a significant talent acquisition for Apple, but leaves the fate of Lux's indie apps hanging in the balance.
Apple is bringing one of its most thoughtful external critics in-house. Sebastiaan de With, the designer and entrepreneur behind some of the iPhone's most beloved third-party camera apps, announced Tuesday he's joining Apple's design team. The move reunites de With with the company where he previously worked on iCloud and Find My, but this time with significantly more industry clout.
"Some big personal news: I've joined the Design Team at Apple. So excited to work with the very best team in the world on my favorite products," de With wrote on Bluesky on January 28. The announcement landed with particular weight in photography and developer circles, where de With has built a reputation as both an astute analyst of Apple's camera technology and a creator of apps that push iPhone photography beyond Apple's own defaults.
De With co-founded Lux and built a portfolio of apps that became darlings of the iOS photography community. Halide, the company's flagship camera app, offers manual controls and features like Process Zero mode - a recently launched option that captures images with minimal computational processing, giving photographers a more "pure" starting point. The app has consistently been featured in Apple's own App Store editorial picks, making de With's hire feel like Apple recognizing what works in its own ecosystem.
Then there's Kino, Lux's video capture app that The Verge praised for its pro-level features including ProRes and Log recording capabilities. The app essentially turns iPhones into legitimate cinema cameras, something Apple itself has leaned into with its "Shot on iPhone" marketing campaigns.
But it's de With's writing that may have really caught Apple's attention. His annual iPhone camera reviews have become essential reading for anyone interested in computational photography. His iPhone 16e camera review called the mid-tier phone's camera "a vibe" - a perfect encapsulation of how Apple's software transforms adequate hardware into something that feels premium. On the flip side, his iPhone 17 Pro camera analysis dove deep into the technical sophistication of Apple's tri-camera system with the kind of insight that demonstrated he understood exactly what Apple's computational photography team was trying to achieve.
De With told The Verge in previous coverage that he's been fascinated by the tension between computational photography and traditional image capture. That philosophical approach - understanding both the technical constraints and the artistic intent - makes him a natural fit for Apple's design philosophy, which has always emphasized the intersection of technology and liberal arts.
The hire follows Apple's pattern of absorbing indie developers who've proven they can innovate within the iOS ecosystem. Companies like Dark Sky (weather), Workflow (which became Shortcuts), and various photography startups have all been acquired or had their talent poached over the years. But this feels different - de With isn't selling his company to Apple, he's joining as an individual contributor to the design team.
What happens to Lux and its apps remains the biggest question. Neither de With nor Apple responded to requests for comment about the future of Halide, Kino, and Orion (Lux's browser app). The company's co-founder Ben Sandofsky presumably remains at Lux, but whether the small team can continue shipping updates without de With's design leadership is uncertain. Halide recently pushed out its Mark III update with Process Zero mode, suggesting the app was in a stable state before de With's departure.
For Apple, the acquisition of de With's expertise couldn't come at a more crucial time. The company is facing increasing competition in computational photography from Google and Samsung, both of which have been more aggressive with AI-powered photo enhancement. Apple's approach has been more conservative, prioritizing "authentic" looking photos over heavily processed images. De With's public advocacy for options like Process Zero - giving users control over how much processing they want - aligns perfectly with that philosophy.
De With's previous stint at Apple, where he worked on iCloud/MobileMe and Find My according to his website, gives him institutional knowledge that most external hires lack. He knows how Apple ships software, understands its design language, and has spent the intervening years building products that push against Apple's constraints in productive ways.
The timing also coincides with Apple's broader push into spatial computing with Vision Pro and continued refinement of its iPhone camera systems. De With's experience building capture apps could prove valuable as Apple figures out how professionals and enthusiasts want to use these tools. His apps have essentially served as user research - showing Apple which advanced features actually matter to serious photographers.
Apple's hire of Sebastiaan de With signals the company values external voices who understand its philosophy while pushing its boundaries. For years, de With has been both Apple's most insightful critic and its inadvertent product manager, showing through Lux's apps what advanced users actually want from iPhone cameras. Now he'll have the opportunity to shape those decisions from the inside. But the indie app community loses one of its most successful voices, and thousands of Halide and Kino users are left wondering whether their favorite apps just lost their creative director. It's the classic Apple move - acquire the talent that makes your platform better, even if it means one less innovative indie app in the ecosystem. What de With builds next will be in Apple's hands, quite literally on millions of devices, but whether that's better for users than the scrappy independence of Lux remains to be seen.